Term | History |
1 | Entered Naval Academy at age 18 |
1 | Moved to a new world. |
1 | Kicked out of military academy. |
2 | Became a Ground Assault at age 18 |
2 | Is now a Marine |
2 | You are ordered to take part in a black ops mission that goes against your conscience. Gain the lone survivor as an Enemy. |
3 | Became a Engineer/Gunner at age 22 |
3 | Is now a Crewman |
3 | Special assignment or duty on board ship. |
3 | Promoted to Engineer/Gunner rank 1 |
3 | Is now a Able Spacehand |
4 | Continued as Engineer/Gunner at age 26 |
4 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 | Promoted to Engineer/Gunner rank 2 |
4 | Is now a Petty Officer, 3rd class |
5 | Continued as Engineer/Gunner at age 30 |
5 | Special assignment or duty on board ship. |
5 | Forced to muster out. |
6 | Became a Colonist at age 34 |
6 | You befriend a superior in the corporation or the colony. |
6 | Promoted to rank 1 |
7 | Continued as Colonist at age 38 |
7 | Advanced training in a specialist field. |
7 | Promoted to rank 2 |
7 | Is now a Settler |
8 | Continued as Colonist at age 42 |
8 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
9 | Became a Merchant Marine at age 46 |
9 | Is now a Crewman |
9 | Make an unexpected connection outside your normal circles. Gain a Contact. |
10 | Aging Crisis. Owe 30,000 for medical bills. |
10 | Continued as Merchant Marine at age 50 |
10 | Embroiled in legal trouble. |
11 | Aging Crisis. Owe 60,000 for medical bills. |
11 | Continued as Merchant Marine at age 54 |
11 | Make an unexpected connection outside your normal circles. Gain a Contact. |
11 | Forced to continue current assignment |
11 | Promoted to rank 1 |
11 | Is now a Senior Crewman |
12 | Aging Crisis. Owe 40,000 for medical bills. |
12 | Continued as Merchant Marine at age 58 |
12 | Forced to muster out. |
13 | Aging Crisis. Owe 20,000 for medical bills. |
13 | Retired at age 62 |
13 | Moved to a new world. |
14 | Aging Crisis. Owe 50,000 for medical bills. |
14 | Betrayal. Convert an Ally into a Rival or Enemy. |
15 | Aging Crisis. Owe 50,000 for medical bills. |
15 | A new romantic starts. Gain an Ally. |
16 | Aging Crisis. Owe 10,000 for medical bills. |
16 | Good fortune |
17 | Aging Crisis. Owe 10,000 for medical bills. |