Term | History |
1 | Became a Scavenger at age 18 |
1 | Betrayal. Convert an Ally into a Rival or Enemy. |
2 | Continued as Scavenger at age 22 |
2 | Find valuable salvage. |
2 | Promoted to rank 1 |
3 | Voluntarily left Scavenger |
3 | Switched to Barbarian at age 26 |
3 | Survived a risky adventure but gained nothing. |
3 | Promoted to rank 1 |
4 | Continued as Barbarian at age 30 |
4 | Attacked by enemies that you easily defeat. |
4 | Gain Enemy if you don't already have one. |
5 | Continued as Barbarian at age 34 |
5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 | Became a Corporate at age 38 |
6 | You are rewarded for your diligence or cunning. |
6 | Promoted to rank 1 |
7 | Continued as Corporate at age 42 |
7 | You rise to a position of power in your colony or corporation. |
7 | Promoted to rank 2 |
7 | Is now a Manager |
8 | Continued as Corporate at age 46 |
8 | You befriend a superior in the corporation or the colony. |
8 | Promoted to rank 3 |
9 | Aging Crisis. Owe 60,000 for medical bills. |
9 | Continued as Corporate at age 50 |
9 | Advanced training in a specialist field. |
9 | Promoted to rank 4 |
9 | Is now a Senior Manager |
10 | Aging Crisis. Owe 10,000 for medical bills. |
10 | Continued as Corporate at age 54 |
10 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
10 | Gain a criminal contact. |
10 | Promoted to rank 5 |
11 | Aging Crisis. Owe 20,000 for medical bills. |