Petty Officer, 2nd class Helma Bowman
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Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
49 |
|
5 (-1) |
7 (0) |
4 (-1) |
3 (-1) |
11 (1) |
6 (0) |
Splendid, Detached, Unselfish |
Skills |
Admin 0 |
Astrogation 0 |
Athletics (Dexterity) 2 |
Carouse 0 |
Deception 1 |
Drive (Walker) 1 |
Engineer (J-drive) 1 |
Gun Combat 0 |
Gunner (Capital) 2 |
Mechanic 1 |
Melee (Natural) 1 |
Pilot (Spacecraft) 1 |
Recon 0 |
Survival 0 |
Tactics (Military) 1 |
Vacc Suit 1 |
|
|
Career | Assignment | Title | Rank | Terms |
Scout |
Explorer |
|
0 |
1 |
Navy |
Engineer/Gunner |
Petty Officer, 2nd class |
3 |
4 |
Agent |
Intelligence |
|
0 |
1 |
Citizen |
Colonist |
|
1 |
1 |
|
Term | History |
1 | Became a Explorer at age 18 |
1 | Psychologically damaged by your time in the scouts. |
2 | Became a Engineer/Gunner at age 22 |
2 | Is now a Crewman |
2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 | Promoted to Engineer/Gunner rank 1 |
2 | Is now a Able Spacehand |
3 | Continued as Engineer/Gunner at age 26 |
3 | Commanding officer takes an interest in your career. |
3 | Promoted to Engineer/Gunner rank 2 |
3 | Is now a Petty Officer, 3rd class |
4 | Continued as Engineer/Gunner at age 30 |
4 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 | Promoted to Engineer/Gunner rank 3 |
4 | Is now a Petty Officer, 2nd class |
5 | Continued as Engineer/Gunner at age 34 |
5 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
6 | Became a Intelligence at age 38 |
6 | Nearly killed. Fully recovered. |
7 | Became a Colonist at age 42 |
7 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
7 | Promoted to rank 1 |