Term | History |
1 | Became a Broker at age 18 |
1 | Make an unexpected connection outside your normal circles. Gain a Contact. |
2 | Continued as Broker at age 22 |
2 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 | Continued as Broker at age 26 |
3 | Your business or ship thrives. |
3 | Promoted to rank 1 |
4 | Continued as Broker at age 30 |
4 | Make an unexpected connection outside your normal circles. Gain a Contact. |
5 | Continued as Broker at age 34 |
5 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
5 | Gain rebels as Enemy |
6 | Switched to Merchant Marine at age 38 |
6 | Is now a Crewman |
6 | Make an unexpected connection outside your normal circles. Gain a Contact. |
7 | Continued as Merchant Marine at age 42 |
7 | Smuggle illegal items onto a planet. |
8 | Aging Crisis. Owe 10,000 for medical bills. |
8 | Continued as Merchant Marine at age 46 |
8 | Given advanced training in a specialist field |
9 | Continued as Merchant Marine at age 50 |
9 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
9 | Gain rebels as Enemy |
10 | Aging Crisis. Owe 30,000 for medical bills. |
10 | Retired at age 54 |
10 | Accused of a crime |
11 | Aging Crisis. Owe 60,000 for medical bills. |
11 | Gained a contact. |
12 | Aging Crisis. Owe 60,000 for medical bills. |
12 | A new romantic starts. Gain an Ally. |
13 | Aging Crisis. Owe 60,000 for medical bills. |
13 | Betrayal. Convert an Ally into a Rival or Enemy. |
14 | Aging Crisis. Owe 40,000 for medical bills. |
14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 | Aging Crisis. Owe 40,000 for medical bills. |
15 | Victim of a crime |
16 | Aging Crisis. Owe 40,000 for medical bills. |