Term | History |
1 | Became a Corporate Agent at age 18 |
1 | Rewarded for a successful mission. |
1 | Promoted to rank 1 |
1 | Is now a Agent |
2 | Continued as Corporate Agent at age 22 |
2 | Befriended by a senior agent. |
2 | Promoted to rank 2 |
2 | Is now a Field Agent |
3 | Continued as Corporate Agent at age 26 |
3 | Encounter a Psionic institute. |
3 | Tested for psionic powers |
4 | Continued as Corporate Agent at age 30 |
4 | Birth or Death involving a family member or close friend. |
5 | Continued as Corporate Agent at age 34 |
5 | Established a network of contacts. Gain 1 contacts. |
5 | Promoted to rank 3 |
6 | Voluntarily left Corporate Agent |
6 | Became a Engineer/Gunner at age 38 |
6 | Is now a Crewman |
6 | A new romantic starts. Gain an Ally. |
6 | Promoted to Engineer/Gunner rank 1 |
6 | Is now a Able Spacehand |
7 | Continued as Engineer/Gunner at age 42 |
7 | Special assignment or duty on board ship. |
7 | Promoted to Engineer/Gunner rank 2 |
7 | Is now a Petty Officer, 3rd class |
8 | Aging Crisis. Owe 30,000 for medical bills. |
8 | Continued as Engineer/Gunner at age 46 |
8 | Vessel participates in a notable military engagement. |
9 | Aging Crisis. Owe 20,000 for medical bills. |
9 | Continued as Engineer/Gunner at age 50 |
9 | Birth or Death involving a family member or close friend. |
9 | Promoted to Engineer/Gunner rank 3 |
9 | Is now a Petty Officer, 2nd class |
10 | Aging Crisis. Owe 40,000 for medical bills. |
10 | Continued as Engineer/Gunner at age 54 |
10 | Vessel participates in a notable military engagement. |
10 | Promoted to Engineer/Gunner rank 4 |
10 | Is now a Petty Officer, 1st class |