Term | History |
1 | Became a Infantry at age 18 |
1 | Is now a Private |
1 | Advanced training in a specialist field |
1 | Promoted to Infantry rank 1 |
1 | Is now a Lance Corporal |
2 | Continued as Infantry at age 22 |
2 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
2 | Promoted to Infantry rank 2 |
2 | Is now a Corporal |
3 | Continued as Infantry at age 26 |
3 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 | Became a Line/Crew at age 30 |
4 | Is now a Crewman |
4 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 | Promoted to Line/Crew rank 1 |
4 | Is now a Able Spacehand |
5 | Continued as Line/Crew at age 34 |
5 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 | Promoted to Line/Crew rank 2 |
5 | Is now a Petty Officer, 3rd class |
6 | Continued as Line/Crew at age 38 |
6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 | Continued as Line/Crew at age 42 |
7 | You join a gambling circle on board. |
8 | Continued as Line/Crew at age 46 |
8 | Commanding officer takes an interest in your career. |
8 | Forced to muster out. |
9 | Became a Intelligence at age 50 |
9 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
10 | Returned to Infantry at age 54 |
10 | Assigned to a planet with a hostile or wild environment. |
10 | Promoted to Infantry rank 3 |
10 | Is now a Lance Sergeant |
11 | Continued as Infantry at age 58 |
11 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
12 | Returned to Line/Crew at age 62 |
12 | Vessel participates in a diplomatic mission. |
12 | Gain a contact. |
12 | Promoted to Line/Crew rank 3 |
12 | Is now a Petty Officer, 2nd class |
13 | Aging Crisis. Owe 30,000 for medical bills. |
13 | Continued as Line/Crew at age 66 |
13 | A new romantic starts. Gain an Ally. |
13 | Forced to muster out. |
14 | Aging Crisis. Owe 30,000 for medical bills. |
14 | Retired at age 70 |
14 | Betrayal. Convert an Ally into a Rival or Enemy. |
15 | Aging Crisis. Owe 30,000 for medical bills. |