Term | History |
1 | Became a Barbarian at age 18 |
1 | Promoted to rank 1 |
2 | Continued as Barbarian at age 22 |
2 | Injured. |
3 | Became a Colonist at age 26 |
3 | Spent time maintaining and using heavy vehicles. |
3 | Forced to continue current assignment |
3 | Promoted to rank 1 |
4 | Continued as Colonist at age 30 |
4 | Hard times caused by a lack of interstellar trade costs you your job. |
5 | Became a Free Trader at age 34 |
5 | Embroiled in legal trouble. |
5 | Promoted to rank 1 |
6 | Continued as Free Trader at age 38 |
6 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 | Switched to Wanderer at age 42 |
7 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 | Promoted to rank 1 |
8 | Continued as Wanderer at age 46 |
8 | Find valuable salvage. |
8 | Promoted to rank 2 |
9 | Continued as Wanderer at age 50 |
9 | Attacked by enemies that you easily defeat. |
9 | Gain Enemy if you don't already have one. |
10 | Continued as Wanderer at age 54 |
10 | Attacked by enemies that you easily defeat. |
10 | Gain Enemy if you don't already have one. |
10 | Promoted to rank 3 |
11 | Continued as Wanderer at age 58 |
11 | Find valuable salvage. |
12 | Aging Crisis. Owe 40,000 for medical bills. |
12 | Continued as Wanderer at age 62 |
12 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 | Aging Crisis. Owe 20,000 for medical bills. |
13 | Retired at age 66 |
13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
14 | Aging Crisis. Owe 50,000 for medical bills. |
14 | Gained a contact. |
15 | Aging Crisis. Owe 20,000 for medical bills. |