Term | History |
1 | Became a Merchant Marine at age 18 |
1 | Is now a Crewman |
1 | Promoted to rank 1 |
1 | Is now a Senior Crewman |
2 | Voluntarily left Merchant Marine |
2 | Switched to Broker at age 22 |
3 | Continued as Broker at age 26 |
3 | Bankrupted by a rival. Gain the other trader as a Rival. |
4 | Became a Performer at age 30 |
4 | Works is especially well received and popular, making you a minor celebrity |
5 | Voluntarily left Performer |
5 | Became a Engineer/Gunner at age 34 |
5 | Is now a Crewman |
5 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 | Became a Thief at age 38 |
6 | Crime pays off. Gain victim as Enemy. |
6 | Promoted to rank 1 |
7 | Continued as Thief at age 42 |
7 | Involved in the planning of an impressive heist. |
7 | Forced to muster out. |
8 | Became a Wanderer at age 46 |
8 | Find valuable salvage. |
8 | Promoted to rank 1 |
9 | Continued as Wanderer at age 50 |
9 | Severely injured. Fully recovered. Owe 20,000 for medical bills. |
10 | Switched to Free Trader at age 54 |
10 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 | Promoted to rank 1 |
11 | Continued as Free Trader at age 58 |
11 | Embroiled in legal trouble. |
11 | Promoted to rank 2 |
12 | Continued as Free Trader at age 62 |
12 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
12 | Gain rebels as Enemy |
13 | Aging Crisis. Owe 10,000 for medical bills. |
13 | Continued as Free Trader at age 66 |
13 | Make an unexpected connection outside your normal circles. Gain a Contact. |
14 | Aging Crisis. Owe 10,000 for medical bills. |
14 | Continued as Free Trader at age 70 |
14 | Make an unexpected connection outside your normal circles. Gain a Contact. |
14 | Promoted to rank 3 |
14 | Is now a Experienced Trader |
15 | Aging Crisis. Owe 50,000 for medical bills. |