Crewman Isabell Galway
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Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
67 |
|
1 (-2) |
1 (-2) |
1 (-2) |
4 (-1) |
6 (0) |
7 (0) |
Dutiful, Fighter |
Skills |
Athletics (Endurance) 2 |
Athletics (Strength) 1 |
Carouse 1 |
Flyer 0 |
Gambler 1 |
Gun Combat (Archaic) 1 |
Gunner (Capital) 1 |
Gunner (Ortillery) 1 |
Jack-of-All-Trades 1 |
Mechanic 0 |
Melee (Unarmed) 2 |
Persuade 1 |
Pilot (Capital Ships) 1 |
Streetwise 1 |
Survival 0 |
Vacc Suit 2 |
|
|
Career | Assignment | Title | Rank | Terms |
Navy |
Flight |
Crewman |
0 |
1 |
Rogue |
Enforcer |
|
1 |
3 |
Prisoner |
Fixer |
|
1 |
2 |
Prisoner |
Inmate |
|
1 |
3 |
Retired |
|
|
0 |
3 |
|
Term | History |
1 | Became a Flight at age 18 |
1 | Is now a Crewman |
1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 | Became a Enforcer at age 22 |
2 | Birth or Death involving a family member or close friend. |
3 | Continued as Enforcer at age 26 |
3 | You spend months in the dangerous criminal underworld. |
3 | Promoted to rank 1 |
4 | Continued as Enforcer at age 30 |
4 | Arrested |
5 | Became a Fixer at age 34 |
5 | Hire a new lawyer. |
5 | Promoted to rank 1 |
6 | Switched to Inmate at age 38 |
6 | Defeated a prison gang. Gain an Enemy. |
7 | Continued as Inmate at age 42 |
7 | Injured. Fully recovered. Owe 5,000 for medical bills. |
8 | Aging Crisis. Owe 20,000 for medical bills. |
8 | Returned to Fixer at age 46 |
8 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
9 | Aging Crisis. Owe 50,000 for medical bills. |
9 | Returned to Inmate at age 50 |
9 | Good Behaviour. |
9 | Promoted to rank 1 |
9 | Paroled from prison. |
10 | Aging Crisis. Owe 60,000 for medical bills. |
10 | Retired at age 54 |
10 | A new romantic starts. Gain an Ally. |
11 | Aging Crisis. Owe 20,000 for medical bills. |
11 | Betrayal. Convert an Ally into a Rival or Enemy. |
12 | Aging Crisis. Owe 20,000 for medical bills. |
12 | Moved to a new world. |
13 | Aging Crisis. Owe 60,000 for medical bills. |