Javier Mathew permalink

Age Sex Str Dex End Int Edu Soc
71 1 (-2) 1 (-2) 1 (-2) 2 (-2) 4 (-1) 5 (-1)
Active, Clean, Judgmental
 
Skills
Astrogation 0
Drive 0
Electronics 0
Flyer (Wing) 1
Gun Combat 0
Mechanic 0
Pilot 0
Profession (Belter) 1
Recon 0
Science (Sophontology) 1
Seafarer 0
Steward 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Explorer 0 2
Agent Intelligence 0 2
Merchant Broker 0 1
Entertainer Journalist 0 1
Drifter Scavenger 1 2
Retired 0 5
 
TermHistory
1Became a Explorer at age 18
1Perform an exemplary service for the scouts.
2Continued as Explorer at age 22
2Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3Became a Intelligence at age 26
3Rewarded for a successful mission.
4Continued as Intelligence at age 30
4Nearly killed. Owe 7,500 for medical bills.
5Became a Broker at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
6Voluntarily left Broker
6Became a Journalist at age 38
6Public opinion turns on you.
7Became a Scavenger at age 42
7Find valuable salvage.
7Promoted to rank 1
8Aging Crisis. Owe 40,000 for medical bills.
8Continued as Scavenger at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Retired at age 50
9Victim of a crime
10Aging Crisis. Owe 40,000 for medical bills.
10Moved to a new world.
11Aging Crisis. Owe 30,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 20,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 50,000 for medical bills.