Term | History |
1 | Became a Wanderer at age 18 |
1 | Attacked by enemies and injured. |
1 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
1 | Gain Enemy if you don't already have one. |
2 | Voluntarily left Wanderer |
2 | Became a Engineer/Gunner at age 22 |
2 | Is now a Crewman |
2 | Birth or Death involving a family member or close friend. |
3 | Continued as Engineer/Gunner at age 26 |
3 | Vessel participates in a notable military engagement. |
3 | Promoted to Engineer/Gunner rank 1 |
3 | Is now a Able Spacehand |
4 | Continued as Engineer/Gunner at age 30 |
4 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 | Became a Free Trader at age 34 |
5 | Gained a contact. |
6 | Continued as Free Trader at age 38 |
6 | Embroiled in legal trouble. |
6 | Promoted to rank 1 |
7 | Voluntarily left Free Trader |
7 | Became a Cavalry at age 42 |
7 | Is now a Private |
7 | Assigned to a planet with a hostile or wild environment. |
7 | Promoted to Cavalry rank 1 |
7 | Is now a Lance Corporal |
8 | Continued as Cavalry at age 46 |
8 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
8 | Gain rebels as Enemy |
9 | Switched to Scavenger at age 50 |
9 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
10 | Aging Crisis. Owe 60,000 for medical bills. |
10 | Retired at age 54 |
10 | A new romantic starts. Gain an Ally. |
11 | Aging Crisis. Owe 10,000 for medical bills. |
11 | Gained a contact. |
12 | Aging Crisis. Owe 20,000 for medical bills. |
12 | Gained a contact. |
13 | Aging Crisis. Owe 20,000 for medical bills. |