Term | History |
1 | Became a Line/Crew at age 18 |
1 | Is now a Crewman |
1 | Abuse your position for profit |
1 | Attempt at commissioned failed. |
1 | Promoted to Line/Crew rank 1 |
1 | Is now a Able Spacehand |
2 | Voluntarily left Line/Crew |
2 | Became a Intelligence at age 22 |
2 | You go above and beyond the call of duty. |
2 | Promoted to rank 1 |
2 | Is now a Agent |
3 | Continued as Intelligence at age 26 |
3 | Befriended by a senior agent. |
3 | Promoted to rank 2 |
3 | Is now a Field Agent |
4 | Continued as Intelligence at age 30 |
4 | Birth or Death involving a family member or close friend. |
4 | Promoted to rank 3 |
5 | Voluntarily left Intelligence |
5 | Became a Free Trader at age 34 |
5 | Given advanced training in a specialist field |
5 | Promoted to rank 1 |
6 | Continued as Free Trader at age 38 |
6 | Make an unexpected connection outside your normal circles. Gain a Contact. |
6 | Promoted to rank 2 |
7 | Continued as Free Trader at age 42 |
7 | Embroiled in legal trouble. |
7 | Promoted to rank 3 |
7 | Is now a Experienced Trader |
8 | Continued as Free Trader at age 46 |
8 | Make an unexpected connection outside your normal circles. Gain a Contact. |
8 | Promoted to rank 4 |
9 | Continued as Free Trader at age 50 |
9 | Risk your fortune on a possibility lucrative deal and win. |
9 | Forced to muster out. |
10 | Became a Courier at age 54 |
10 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
11 | Continued as Courier at age 58 |
11 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
12 | Switched to Engineer/Gunner at age 62 |
12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
12 | Commissioned in Navy/Engineer/Gunner |
12 | Is now a Ensign |
13 | Aging Crisis. Owe 30,000 for medical bills. |
13 | Continued as Engineer/Gunner at age 66 |
13 | Lightly injured, no permanent damage. Fully recovered. |
14 | Aging Crisis. Owe 10,000 for medical bills. |