Term | History |
1 | Became a Corporate Agent at age 18 |
1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 | Became a Free Trader at age 22 |
2 | Given advanced training in a specialist field |
3 | Continued as Free Trader at age 26 |
3 | Embroiled in legal trouble. |
3 | Promoted to rank 1 |
4 | Voluntarily left Free Trader |
4 | Became a Artist at age 30 |
4 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 | Became a Scientist at age 34 |
5 | Refused to perform research that goes against your conscience. |
6 | Continued as Scientist at age 38 |
6 | Refuse to join a cheat in some fashion. |
6 | Promoted to rank 1 |
7 | Continued as Scientist at age 42 |
7 | Gained a contact. |
8 | Continued as Scientist at age 46 |
8 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
9 | Returned to Artist at age 50 |
9 | Works is especially well received and popular, making you a minor celebrity |
10 | Continued as Artist at age 54 |
10 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
10 | Forced to muster out. |
11 | Aging Crisis. Owe 60,000 for medical bills. |
11 | Retired at age 58 |
11 | Moved to a new world. |
12 | Aging Crisis. Owe 40,000 for medical bills. |
12 | Gained a contact. |
13 | Aging Crisis. Owe 60,000 for medical bills. |