Term | History |
1 | Became a Broker at age 18 |
1 | Make an unexpected connection outside your normal circles. Gain a Contact. |
2 | Continued as Broker at age 22 |
2 | Promoted to rank 1 |
3 | Voluntarily left Broker |
3 | Became a Worker at age 26 |
3 | You gain experience in a technical field as a computer operator or surveyor. |
4 | Voluntarily left Worker |
4 | Became a Engineer/Gunner at age 30 |
4 | Is now a Crewman |
4 | Gained a contact. |
5 | Continued as Engineer/Gunner at age 34 |
5 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
6 | Became a Courier at age 38 |
6 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 | Promoted to rank 1 |
6 | Is now a Scout |
7 | Continued as Courier at age 42 |
7 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 | Continued as Courier at age 46 |
8 | Spend several years jumping from world to world in your scout ship. |
8 | Promoted to rank 2 |
9 | Continued as Courier at age 50 |
9 | Severely injured. |
10 | Aging Crisis. Owe 40,000 for medical bills. |
10 | Retired at age 54 |
10 | Contact with Government. |
11 | Aging Crisis. Owe 20,000 for medical bills. |
11 | Gained a contact. |
12 | Aging Crisis. Owe 50,000 for medical bills. |
12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 | Aging Crisis. Owe 50,000 for medical bills. |
13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
14 | Aging Crisis. Owe 10,000 for medical bills. |