Term | History |
1 | Became a Surveyor at age 18 |
1 | Psychologically damaged by your time in the scouts. |
2 | Continued as Surveyor at age 22 |
2 | Serve as the courier for an important message from the Imperium. |
2 | Promoted to rank 1 |
2 | Is now a Scout |
3 | Continued as Surveyor at age 26 |
3 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 | Continued as Surveyor at age 30 |
4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
4 | Psychologically damaged by your time in the scouts. |
4 | Forced to continue current assignment |
4 | Promoted to rank 2 |
5 | Continued as Surveyor at age 34 |
5 | Spend several years jumping from world to world in your scout ship. |
5 | Promoted to rank 3 |
5 | Is now a Senior Scout |
6 | Continued as Surveyor at age 38 |
6 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 | Continued as Surveyor at age 42 |
7 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
7 | Forced to muster out. |
8 | Became a Field Researcher at age 46 |
8 | Advanced training in a specialist field. |
8 | Promoted to rank 1 |
9 | Continued as Field Researcher at age 50 |
9 | Assigned to work on a secret project for a patron or organisation. |
9 | Promoted to rank 2 |
10 | Continued as Field Researcher at age 54 |
10 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
10 | Nearly killed. |
11 | Aging Crisis. Owe 30,000 for medical bills. |