Able Spacehand Jose Kelley
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Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
48 |
|
7 (0) |
8 (0) |
4 (-1) |
10 (1) |
6 (0) |
5 (-1) |
Energetic |
Skills |
Astrogation 0 |
Carouse 0 |
Diplomat 1 |
Drive 0 |
Flyer (Airship) 1 |
Flyer (Rotor) 1 |
Gun Combat 0 |
Mechanic 1 |
Pilot 0 |
Stealth 0 |
Streetwise 0 |
Survival 0 |
Tactics (Military) 1 |
Vacc Suit 2 |
|
|
Career | Assignment | Title | Rank | Terms |
Scout |
Courier |
|
0 |
3 |
Drifter |
Wanderer |
|
0 |
1 |
Entertainer |
Artist |
|
0 |
1 |
Agent |
Law Enforcement |
Rookie |
0 |
1 |
Navy |
Line/Crew |
Able Spacehand |
1 |
1 |
|
Term | History |
1 | Became a Courier at age 18 |
1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
1 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 | Continued as Courier at age 22 |
2 | Perform an exemplary service for the scouts. |
3 | Continued as Courier at age 26 |
3 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 | Became a Wanderer at age 30 |
4 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 | Became a Artist at age 34 |
5 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 | Became a Law Enforcement at age 38 |
6 | Is now a Rookie |
6 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 | Became a Line/Crew at age 42 |
7 | Is now a Crewman |
7 | Commanding officer takes an interest in your career. |
7 | Attempt at commissioned failed. |
7 | Forced to continue current assignment |
7 | Promoted to Line/Crew rank 1 |
7 | Is now a Able Spacehand |