Term | History |
1 | Became a Free Trader at age 18 |
1 | Make an unexpected connection outside your normal circles. Gain a Contact. |
1 | Promoted to rank 1 |
2 | Continued as Free Trader at age 22 |
2 | Given advanced training in a specialist field |
2 | Promoted to rank 2 |
3 | Continued as Free Trader at age 26 |
3 | Imperial trade restrictions force you out of business. |
4 | Became a Law Enforcement at age 30 |
4 | Is now a Rookie |
4 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 | Became a Flight at age 34 |
5 | Is now a Crewman |
5 | Vessel participates in a notable military engagement. |
5 | Attempt at commissioned failed. |
5 | Forced to continue current assignment |
5 | Promoted to Flight rank 1 |
5 | Is now a Able Spacehand |
6 | Continued as Flight at age 38 |
6 | You join a gambling circle on board. |
6 | Promoted to Flight rank 2 |
6 | Is now a Petty Officer, 3rd class |
7 | Voluntarily left Flight |
7 | Became a Scavenger at age 42 |
7 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 | Became a Colonist at age 46 |
8 | You are rewarded for your diligence or cunning. |
8 | Promoted to rank 1 |
9 | Continued as Colonist at age 50 |
9 | Hard times caused by a lack of interstellar trade costs you your job. |
10 | Returned to Flight at age 54 |
10 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
11 | Aging Crisis. Owe 40,000 for medical bills. |
11 | Retired at age 58 |
11 | Betrayal. Convert an Ally into a Rival or Enemy. |
12 | Aging Crisis. Owe 40,000 for medical bills. |