Term | History |
1 | Became a Engineer/Gunner at age 18 |
1 | Is now a Crewman |
1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 | Became a Wanderer at age 22 |
2 | Spend time with an alien race. Gain a contact. |
3 | Continued as Wanderer at age 26 |
3 | Offered job by a patron. Now owe him a favor. |
3 | Promoted to rank 1 |
4 | Became a Colonist at age 30 |
4 | Nearly killed. Owe 17,500 for medical bills. |
5 | Switched to Corporate at age 34 |
5 | Your business expands, your corporation grows, or the colony thrives. |
5 | Promoted to rank 1 |
6 | Continued as Corporate at age 38 |
6 | You are rewarded for your diligence or cunning. |
6 | Promoted to rank 2 |
6 | Is now a Manager |
7 | Continued as Corporate at age 42 |
7 | Advanced training in a specialist field. |
8 | Aging Crisis. Owe 20,000 for medical bills. |
8 | Voluntarily left Corporate |
8 | Retired at age 46 |
8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 | Aging Crisis. Owe 20,000 for medical bills. |
9 | Good fortune |
10 | Aging Crisis. Owe 40,000 for medical bills. |
10 | Birth or Death involving a family member or close friend. |
11 | Aging Crisis. Owe 60,000 for medical bills. |
11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
12 | Aging Crisis. Owe 50,000 for medical bills. |
12 | Accused of a crime |
13 | Aging Crisis. Owe 60,000 for medical bills. |
13 | Moved to a new world. |
14 | Aging Crisis. Owe 40,000 for medical bills. |
14 | Gained a contact. |
15 | Aging Crisis. Owe 30,000 for medical bills. |