Term | History |
1 | Became a Wanderer at age 18 |
1 | Lightly injured, no permanent damage. Fully recovered. |
2 | Became a Corporate at age 22 |
2 | Your business expands, your corporation grows, or the colony thrives. |
2 | Promoted to rank 1 |
3 | Continued as Corporate at age 26 |
3 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 | Became a Flight at age 30 |
4 | Is now a Crewman |
4 | Nearly killed. Owe 8,750 for medical bills. |
5 | Became a Dilettante at age 34 |
5 | Is now a Wastrel |
5 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 | Promoted to rank 1 |
6 | Continued as Dilettante at age 38 |
6 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 | Continued as Dilettante at age 42 |
7 | Inherit a gift from a rich relative. |
7 | Promoted to rank 2 |
7 | Is now a Ingrate |
8 | Continued as Dilettante at age 46 |
8 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 | Continued as Dilettante at age 50 |
9 | time as a ruler or playboy gives you a wide range of experiences. |
9 | Forced to muster out. |
10 | Aging Crisis. Owe 60,000 for medical bills. |
10 | Retired at age 54 |
10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 | Aging Crisis. Owe 50,000 for medical bills. |
11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
12 | Aging Crisis. Owe 20,000 for medical bills. |
12 | Gained a contact. |
13 | Aging Crisis. Owe 60,000 for medical bills. |
13 | Victim of a crime |
14 | Aging Crisis. Owe 10,000 for medical bills. |