Term | History |
1 | Became a Intelligence at age 18 |
1 | An investigation takes on a dangerous turn. |
1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
1 | Promoted to rank 1 |
1 | Is now a Agent |
2 | Continued as Intelligence at age 22 |
2 | Advanced training in a specialist field. |
2 | Promoted to rank 2 |
2 | Is now a Field Agent |
3 | Continued as Intelligence at age 26 |
3 | Uncover a major conspiracy against your employers. |
3 | Promoted to rank 3 |
4 | Continued as Intelligence at age 30 |
4 | Go undercover to investigate an enemy. |
4 | You spend months in the dangerous criminal underworld. |
4 | Promoted to rank 4 |
4 | Is now a Special Agent |
5 | Continued as Intelligence at age 34 |
5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
6 | Became a Broker at age 38 |
6 | Make an unexpected connection outside your normal circles. Gain a Contact. |
7 | Aging Crisis. Owe 40,000 for medical bills. |
7 | Continued as Broker at age 42 |
7 | Embroiled in legal trouble. |
7 | Promoted to rank 1 |
8 | Aging Crisis. Owe 40,000 for medical bills. |
8 | Continued as Broker at age 46 |
8 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 | Aging Crisis. Owe 50,000 for medical bills. |
9 | Continued as Broker at age 50 |
9 | Make an unexpected connection outside your normal circles. Gain a Contact. |
9 | Promoted to rank 2 |
10 | Aging Crisis. Owe 20,000 for medical bills. |
10 | Continued as Broker at age 54 |
10 | Bankrupted by a rival. Gain the other trader as a Rival. |
11 | Aging Crisis. Owe 10,000 for medical bills. |
11 | Retired at age 58 |
11 | Betrayal. Convert an Ally into a Rival or Enemy. |
12 | Aging Crisis. Owe 50,000 for medical bills. |
12 | Betrayal. Convert an Ally into a Rival or Enemy. |
13 | Aging Crisis. Owe 30,000 for medical bills. |