Term | History |
1 | Became a Free Trader at age 18 |
1 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
2 | Became a Colonist at age 22 |
2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
2 | Gain a criminal contact. |
2 | Promoted to rank 1 |
3 | Continued as Colonist at age 26 |
3 | Advanced training in a specialist field. |
3 | Promoted to rank 2 |
3 | Is now a Settler |
4 | Continued as Colonist at age 30 |
4 | Advanced training in a specialist field. |
4 | Promoted to rank 3 |
5 | Continued as Colonist at age 34 |
5 | Advanced training in a specialist field. |
5 | Promoted to rank 4 |
5 | Is now a Explorer |
6 | Continued as Colonist at age 38 |
6 | You befriend a superior in the corporation or the colony. |
6 | Forced to muster out. |
7 | Became a Line/Crew at age 42 |
7 | Is now a Crewman |
7 | Vessel participates in a notable military engagement. |
7 | Promoted to Line/Crew rank 1 |
7 | Is now a Able Spacehand |
8 | Continued as Line/Crew at age 46 |
8 | Vessel participates in a notable military engagement. |
9 | Continued as Line/Crew at age 50 |
9 | Vessel participates in a diplomatic mission. |
10 | Continued as Line/Crew at age 54 |
10 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
11 | Became a Scavenger at age 58 |
11 | Offered job by a patron. Now owe him a favor. |
11 | Promoted to rank 1 |
12 | Became a Field Researcher at age 62 |
12 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
12 | Promoted to rank 1 |
13 | Continued as Field Researcher at age 66 |
13 | Nearly killed. Owe 7,500 for medical bills. |
14 | Aging Crisis. Owe 10,000 for medical bills. |
14 | Retired at age 70 |
14 | Accused of a crime |
15 | Aging Crisis. Owe 30,000 for medical bills. |