Term | History |
1 | Became a Scavenger at age 18 |
1 | Amnesia. |
2 | Continued as Scavenger at age 22 |
2 | Find valuable salvage. |
3 | Continued as Scavenger at age 26 |
3 | Promoted to rank 1 |
4 | Continued as Scavenger at age 30 |
4 | Find an Alien Artifact. |
4 | Forced to muster out. |
5 | Became a Ground Assault at age 34 |
5 | Is now a Marine |
5 | Gained a contact. |
6 | Continued as Ground Assault at age 38 |
6 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
7 | Became a Engineer/Gunner at age 42 |
7 | Is now a Crewman |
7 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
8 | Became a Corporate Agent at age 46 |
8 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
9 | Became a Thief at age 50 |
9 | Backstab a fellow rogue for personal gain. |
9 | Promoted to rank 1 |
10 | Continued as Thief at age 54 |
10 | You spend months in the dangerous criminal underworld. |
11 | Aging Crisis. Owe 30,000 for medical bills. |
11 | Continued as Thief at age 58 |
11 | Backstab a fellow rogue for personal gain. |
11 | Promoted to rank 2 |
12 | Aging Crisis. Owe 20,000 for medical bills. |
12 | Continued as Thief at age 62 |
12 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
12 | Promoted to rank 3 |
13 | Aging Crisis. Owe 50,000 for medical bills. |
13 | Continued as Thief at age 66 |
13 | Crime pays off. Gain victim as Enemy. |
13 | Forced to muster out. |
14 | Aging Crisis. Owe 40,000 for medical bills. |
14 | Retired at age 70 |
14 | Betrayal. Convert an Ally into a Rival or Enemy. |
15 | Aging Crisis. Owe 20,000 for medical bills. |