Term | History |
1 | Became a Merchant Marine at age 18 |
1 | Is now a Crewman |
1 | Given advanced training in a specialist field |
2 | Voluntarily left Merchant Marine |
2 | Entered Marine Academy at age 22 |
2 | Suffered a deep tragedy. |
2 | Graduated at age 22. |
3 | Became a Ground Assault at age 22 |
3 | Is now a Marine |
3 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
4 | Became a Cavalry at age 26 |
4 | Is now a Private |
4 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 | Switched to Free Trader at age 30 |
5 | Severely injured. Owe 6,250 for medical bills. |
6 | Became a Worker at age 34 |
6 | Birth or Death involving a family member or close friend. |
7 | Continued as Worker at age 38 |
7 | Life ruined by a criminal gang. Gain the gang as an Enemy |
8 | Became a Flight at age 42 |
8 | Is now a Crewman |
8 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
9 | Returned to Merchant Marine at age 46 |
9 | Given advanced training in a specialist field |
9 | Forced to muster out. |
10 | Aging Crisis. Owe 20,000 for medical bills. |
10 | Retired at age 50 |
10 | Betrayal. Convert an Ally into a Rival or Enemy. |
11 | Aging Crisis. Owe 50,000 for medical bills. |
11 | Moved to a new world. |
12 | Aging Crisis. Owe 40,000 for medical bills. |
12 | Betrayal. Convert an Ally into a Rival or Enemy. |
13 | Aging Crisis. Owe 60,000 for medical bills. |
13 | A new romantic starts. Gain an Ally. |
14 | Aging Crisis. Owe 30,000 for medical bills. |
14 | Betrayal. Convert an Ally into a Rival or Enemy. |
15 | Aging Crisis. Owe 40,000 for medical bills. |
15 | Moved to a new world. |
16 | Aging Crisis. Owe 50,000 for medical bills. |