Crewman Libby Cooper permalink

Age Sex Str Dex End Int Edu Soc
76 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 7 (0)
Limited
 
Skills
Athletics 0
Broker 0
Drive 0
Electronics (Sensors) 1
Engineer (M-drive) 1
Engineer (Power) 2
Gun Combat (Archaic) 2
Gunner (Screen) 1
Heavy Weapons 0
Language 0
Mechanic 0
Medic 0
Melee (Blade) 1
Persuade 0
Recon 1
Stealth 3
Steward 0
Survival 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 2
Marine Ground Assault Marine 0 1
Army Cavalry Private 0 1
Merchant Free Trader 0 1
Citizen Worker 0 2
Navy Flight Crewman 0 1
Retired 0 6
 
EducationGraduated
Marine Academy Graduated
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Given advanced training in a specialist field
2Voluntarily left Merchant Marine
2Entered Marine Academy at age 22
2Suffered a deep tragedy.
2Graduated at age 22.
3Became a Ground Assault at age 22
3Is now a Marine
3A mission goes wrong and you are stranded behind enemy lines. Ejected from the service.
4Became a Cavalry at age 26
4Is now a Private
4Scarred. Fully recovered. Owe 2,500 for medical bills.
5Switched to Free Trader at age 30
5Severely injured. Owe 6,250 for medical bills.
6Became a Worker at age 34
6Birth or Death involving a family member or close friend.
7Continued as Worker at age 38
7Life ruined by a criminal gang. Gain the gang as an Enemy
8Became a Flight at age 42
8Is now a Crewman
8During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
9Returned to Merchant Marine at age 46
9Given advanced training in a specialist field
9Forced to muster out.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 50
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 50,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 40,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 30,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 40,000 for medical bills.
15Moved to a new world.
16Aging Crisis. Owe 50,000 for medical bills.