Term | History |
1 | Became a Corporate at age 18 |
1 | Good fortune |
1 | Promoted to rank 1 |
2 | Voluntarily left Corporate |
2 | Became a Explorer at age 22 |
2 | Gained a contact. |
2 | Promoted to rank 1 |
2 | Is now a Scout |
3 | Continued as Explorer at age 26 |
3 | Gained a contact. |
3 | Promoted to rank 2 |
4 | Continued as Explorer at age 30 |
4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
4 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
4 | Promoted to rank 3 |
4 | Is now a Senior Scout |
5 | Continued as Explorer at age 34 |
5 | Spend several years jumping from world to world in your scout ship. |
6 | Voluntarily left Explorer |
6 | Became a Line/Crew at age 38 |
6 | Is now a Crewman |
6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 | Became a Wanderer at age 42 |
7 | Promoted to rank 1 |
8 | Continued as Wanderer at age 46 |
8 | Suffer from a life-threatening illness. |
9 | Switched to Scavenger at age 50 |
9 | Lost eye or limb. Owe 5,000 for medical bills. |
10 | Switched to Flight at age 54 |
10 | Vessel participates in a notable military engagement. |
10 | Promoted to Flight rank 1 |
10 | Is now a Able Spacehand |
11 | Voluntarily left Flight |
11 | Returned to Explorer at age 58 |
11 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
11 | Promoted to rank 4 |
11 | Is now a Senior Scout |
12 | Aging Crisis. Owe 10,000 for medical bills. |
12 | Retired at age 62 |
12 | Moved to a new world. |
13 | Aging Crisis. Owe 20,000 for medical bills. |
13 | Gained a contact. |
14 | Aging Crisis. Owe 10,000 for medical bills. |
14 | Gained a contact. |
15 | Aging Crisis. Owe 30,000 for medical bills. |
15 | Gained a contact. |
16 | Aging Crisis. Owe 50,000 for medical bills. |