Term | History |
1 | Became a Ground Assault at age 18 |
1 | Is now a Marine |
1 | Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
2 | Became a Engineer/Gunner at age 22 |
2 | Is now a Crewman |
2 | Lost eye or limb. Fully recovered. |
3 | Entered Army Academy at age 26 |
3 | Made lifelong friends. Gain 2 Allies. |
3 | Dropped out of military academy. |
4 | Continued as Engineer/Gunner at age 26 |
4 | Vessel participates in a notable military engagement. |
4 | Promoted to Engineer/Gunner rank 1 |
4 | Is now a Able Spacehand |
5 | Continued as Engineer/Gunner at age 30 |
5 | Vessel participates in a notable military engagement. |
5 | Promoted to Engineer/Gunner rank 2 |
5 | Is now a Petty Officer, 3rd class |
6 | Continued as Engineer/Gunner at age 34 |
6 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
7 | Became a Free Trader at age 38 |
7 | Smuggle illegal items onto a planet. |
7 | Promoted to rank 1 |
8 | Aging Crisis. Owe 20,000 for medical bills. |
8 | Voluntarily left Free Trader |
8 | Retired at age 42 |
8 | Moved to a new world. |
9 | Aging Crisis. Owe 10,000 for medical bills. |
9 | Birth or Death involving a family member or close friend. |
10 | Aging Crisis. Owe 60,000 for medical bills. |
10 | Gained a contact. |
11 | Aging Crisis. Owe 60,000 for medical bills. |
11 | Betrayal. Convert an Ally into a Rival or Enemy. |
12 | Aging Crisis. Owe 10,000 for medical bills. |
12 | A new romantic starts. Gain an Ally. |
13 | Aging Crisis. Owe 40,000 for medical bills. |
13 | Good fortune |
14 | Aging Crisis. Owe 40,000 for medical bills. |