Term | History |
1 | Became a Barbarian at age 18 |
1 | Find Ancient Technology. |
2 | Continued as Barbarian at age 22 |
2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
3 | Became a Dilettante at age 26 |
3 | Is now a Wastrel |
3 | Betrayal. Convert an Ally into a Rival or Enemy. |
3 | Promoted to rank 1 |
4 | Continued as Dilettante at age 30 |
4 | Inherit a gift from a rich relative. |
5 | Voluntarily left Dilettante |
5 | Switched to Scavenger at age 34 |
5 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 | Became a Engineer/Gunner at age 38 |
6 | Is now a Crewman |
6 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 | Switched to Line/Crew at age 42 |
7 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
8 | Returned to Barbarian at age 46 |
8 | Suffer from a life-threatening illness. |
9 | Became a Physician at age 50 |
9 | Win a prestigious prize for your work. |
9 | Promoted to rank 1 |
10 | Continued as Physician at age 54 |
10 | Advanced training in a specialist field. |
10 | Promoted to rank 2 |
11 | Aging Crisis. Owe 30,000 for medical bills. |
11 | Continued as Physician at age 58 |
11 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
11 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
11 | Lightly injured, no permanent damage. Fully recovered. |
11 | Gain an Enemy |
11 | Forced to muster out. |
12 | Aging Crisis. Owe 20,000 for medical bills. |
12 | Retired at age 62 |
12 | Moved to a new world. |
13 | Aging Crisis. Owe 20,000 for medical bills. |
13 | Good fortune |
14 | Aging Crisis. Owe 20,000 for medical bills. |
14 | Moved to a new world. |
15 | Aging Crisis. Owe 40,000 for medical bills. |