Term | History |
1 | Became a Merchant Marine at age 18 |
1 | Is now a Crewman |
1 | Bankrupted by a rival. Gain the other trader as a Rival. |
2 | Became a Scientist at age 22 |
2 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 | Forced to continue current assignment |
2 | Promoted to rank 1 |
3 | Continued as Scientist at age 26 |
3 | Nearly killed. |
4 | Continued as Scientist at age 30 |
4 | Make a breakthrough in your field. |
4 | Promoted to rank 2 |
5 | Continued as Scientist at age 34 |
5 | Advanced training in a specialist field. |
5 | Promoted to rank 3 |
6 | Continued as Scientist at age 38 |
6 | Moved to a new world. |
6 | Forced to muster out. |
7 | Became a Surveyor at age 42 |
7 | Psychologically damaged by your time in the scouts. |
7 | Promoted to rank 1 |
7 | Is now a Scout |
8 | Continued as Surveyor at age 46 |
8 | You survey an alien world. |
8 | Promoted to rank 2 |
9 | Continued as Surveyor at age 50 |
9 | You spend a great deal of time on the fringes of Charted Space. |
9 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 | Continued as Surveyor at age 54 |
10 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
11 | Aging Crisis. Owe 20,000 for medical bills. |
11 | Retired at age 58 |
11 | Good fortune |
12 | Aging Crisis. Owe 40,000 for medical bills. |
12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
13 | Aging Crisis. Owe 30,000 for medical bills. |
13 | Betrayal. Convert an Ally into a Rival or Enemy. |
14 | Aging Crisis. Owe 10,000 for medical bills. |
14 | Gained a contact. |
15 | Aging Crisis. Owe 30,000 for medical bills. |