Term | History |
1 | Became a Ground Assault at age 18 |
1 | Is now a Marine |
1 | A new romantic starts. Gain an Ally. |
2 | Continued as Ground Assault at age 22 |
2 | Assigned to an assault on an enemy fortress. |
2 | Promoted to Ground Assault rank 1 |
2 | Is now a Lance Corporal |
3 | Continued as Ground Assault at age 26 |
3 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
4 | Became a Merchant Marine at age 30 |
4 | Is now a Crewman |
4 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 | Continued as Merchant Marine at age 34 |
5 | Make an unexpected connection outside your normal circles. Gain a Contact. |
6 | Continued as Merchant Marine at age 38 |
6 | A new romantic starts. Gain an Ally. |
7 | Continued as Merchant Marine at age 42 |
7 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
8 | Switched to Free Trader at age 46 |
8 | Imperial trade restrictions force you out of business. |
9 | Became a Performer at age 50 |
9 | Refused to criticise a questionable political leader on your homeworld. |
10 | Continued as Performer at age 54 |
10 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
11 | Aging Crisis. Owe 50,000 for medical bills. |
11 | Retired at age 58 |
11 | Moved to a new world. |
12 | Aging Crisis. Owe 10,000 for medical bills. |
12 | A new romantic starts. Gain an Ally. |
13 | Aging Crisis. Owe 10,000 for medical bills. |
13 | Moved to a new world. |
14 | Aging Crisis. Owe 40,000 for medical bills. |
14 | A new romantic starts. Gain an Ally. |
15 | Aging Crisis. Owe 20,000 for medical bills. |
15 | Victim of a crime |
16 | Aging Crisis. Owe 30,000 for medical bills. |