Term | History |
1 | Became a Wanderer at age 18 |
1 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 | Became a Law Enforcement at age 22 |
2 | Is now a Rookie |
2 | Established a network of contacts. Gain 1 contacts. |
2 | Promoted to rank 1 |
2 | Is now a Corporal |
3 | Continued as Law Enforcement at age 26 |
3 | Go undercover to investigate an enemy. |
3 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
3 | Promoted to rank 2 |
3 | Is now a Sergeant |
4 | Continued as Law Enforcement at age 30 |
4 | Rewarded for a successful mission. |
5 | Continued as Law Enforcement at age 34 |
5 | Rewarded for a successful mission. |
5 | Promoted to rank 3 |
5 | Is now a Detective |
6 | Continued as Law Enforcement at age 38 |
6 | You go above and beyond the call of duty. |
6 | Promoted to rank 4 |
6 | Is now a Lieutenant |
7 | Continued as Law Enforcement at age 42 |
7 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
8 | Returned to Wanderer at age 46 |
8 | Suffer from a life-threatening illness. |
9 | Became a Ground Assault at age 50 |
9 | Is now a Marine |
9 | Advanced training in a specialist field |
9 | Promoted to Ground Assault rank 1 |
9 | Is now a Lance Corporal |
10 | Continued as Ground Assault at age 54 |
10 | Nearly killed. Owe 7,500 for medical bills. |
11 | Aging Crisis. Owe 50,000 for medical bills. |
11 | Retired at age 58 |
11 | Good fortune |
12 | Aging Crisis. Owe 20,000 for medical bills. |
12 | Betrayal. Convert an Ally into a Rival or Enemy. |
13 | Aging Crisis. Owe 50,000 for medical bills. |