Senior Crewman Mattie Ford
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Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
38 |
|
5 (-1) |
9 (1) |
7 (0) |
9 (1) |
9 (1) |
5 (-1) |
Neat, Sneaky |
Skills |
Astrogation 0 |
Athletics (Dexterity) 1 |
Carouse 0 |
Diplomat 0 |
Drive 0 |
Electronics (Comms) 1 |
Gun Combat 0 |
Language (Anglic (3rd Imperium)) 1 |
Mechanic 1 |
Medic 0 |
Pilot 0 |
Science (Philosophy) 1 |
Science (Planetology) 1 |
Steward 0 |
Survival 0 |
Vacc Suit 0 |
|
|
Career | Assignment | Title | Rank | Terms |
Scout |
Explorer |
|
0 |
1 |
Citizen |
Colonist |
|
0 |
1 |
Merchant |
Merchant Marine |
Senior Crewman |
1 |
1 |
Scholar |
Scientist |
|
1 |
2 |
|
Term | History |
1 | Became a Explorer at age 18 |
1 | Psychologically damaged by your time in the scouts. |
2 | Became a Colonist at age 22 |
2 | Scarred. Owe 1,250 for medical bills. |
3 | Became a Merchant Marine at age 26 |
3 | Is now a Crewman |
3 | Embroiled in legal trouble. |
3 | Promoted to rank 1 |
3 | Is now a Senior Crewman |
4 | Voluntarily left Merchant Marine |
4 | Became a Scientist at age 30 |
4 | Make a breakthrough in your field. |
4 | Promoted to rank 1 |
5 | Continued as Scientist at age 34 |
5 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
5 | Gain an Enemy |