Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
57 |
|
1 (-2) |
2 (-2) |
4 (-1) |
8 (0) |
8 (0) |
3 (-1) |
Pleasant, Dependable |
Skills |
Animals (Handling) 1 |
Animals (Veterinary) 1 |
Astrogation 0 |
Athletics (Dexterity) 1 |
Broker 0 |
Carouse 0 |
Diplomat 1 |
Electronics (Remote Ops) 1 |
Gun Combat (Archaic) 1 |
Investigate 0 |
Language 0 |
Mechanic 0 |
Navigation 1 |
Pilot 0 |
Seafarer 0 |
Streetwise 0 |
Survival 2 |
Vacc Suit 1 |
|
|
Career | Assignment | Title | Rank | Terms |
Scout |
Surveyor |
Scout |
1 |
3 |
Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
Citizen |
Corporate |
|
0 |
1 |
Scout |
Courier |
|
0 |
1 |
Agent |
Intelligence |
|
0 |
1 |
Citizen |
Colonist |
|
0 |
1 |
Drifter |
Barbarian |
|
1 |
1 |
|
Term | History |
1 | Became a Surveyor at age 18 |
1 | You discover a world, item or information of worth to the Imperium. |
1 | Promoted to rank 1 |
1 | Is now a Scout |
2 | Continued as Surveyor at age 22 |
2 | Spend several years jumping from world to world in your scout ship. |
3 | Continued as Surveyor at age 26 |
3 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 | Became a Engineer/Gunner at age 30 |
4 | Is now a Crewman |
4 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 | Became a Corporate at age 34 |
5 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 | Switched to Courier at age 38 |
6 | Spend several years jumping from world to world in your scout ship. |
7 | Voluntarily left Courier |
7 | Became a Intelligence at age 42 |
7 | Life ruined by a criminal gang. Gain the gang as an Enemy |
8 | Switched to Colonist at age 46 |
8 | Severely injured. Fully recovered. Owe 6,250 for medical bills. |
9 | Became a Barbarian at age 50 |
9 | Moved to a new world. |
9 | Promoted to rank 1 |
10 | Aging Crisis. Owe 30,000 for medical bills. |