Term | History |
1 | Became a Pirate at age 18 |
1 | Is now a Lackey |
1 | Crime pays off. Gain victim as Enemy. |
1 | Promoted to rank 1 |
1 | Is now a Henchman |
2 | Voluntarily left Pirate |
2 | Entered Army Academy at age 22 |
2 | A prank goes horribly wrong. |
2 | Gain an Enemy. |
2 | Graduated with honors at age 22. |
3 | Became a Cavalry at age 22 |
3 | Is now a Private |
3 | Commissioned in Army/Cavalry |
3 | Is now a Lieutenant |
3 | Advanced training in a specialist field |
3 | Promoted to Cavalry officer rank 2 |
3 | Is now a Captain |
4 | Continued as Cavalry at age 26 |
4 | A new romantic starts. Gain an Ally. |
5 | Continued as Cavalry at age 30 |
5 | Advanced training in a specialist field |
5 | Promoted to Cavalry officer rank 3 |
5 | Is now a Major |
6 | Voluntarily left Cavalry |
6 | Became a Merchant Marine at age 34 |
6 | Is now a Crewman |
6 | Imperial trade restrictions force you out of business. |
7 | Became a Wanderer at age 38 |
7 | You do not know what happened to you. There is a gap in your memory. |
8 | Became a Artist at age 42 |
8 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
8 | Promoted to rank 1 |
9 | Voluntarily left Artist |
9 | Returned to Wanderer at age 46 |
10 | Continued as Wanderer at age 50 |
10 | Nearly killed. Owe 17,500 for medical bills. |
11 | Aging Crisis. Owe 60,000 for medical bills. |
11 | Retired at age 54 |
11 | Moved to a new world. |
12 | Aging Crisis. Owe 40,000 for medical bills. |
12 | Accused of a crime |
13 | Aging Crisis. Owe 60,000 for medical bills. |
13 | Gained a contact. |
14 | Aging Crisis. Owe 30,000 for medical bills. |
14 | A new romantic starts. Gain an Ally. |
15 | Aging Crisis. Owe 20,000 for medical bills. |
15 | Good fortune |
16 | Aging Crisis. Owe 60,000 for medical bills. |
16 | Gained a contact. |
17 | Aging Crisis. Owe 40,000 for medical bills. |