Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
49 |
|
4 (-1) |
8 (0) |
3 (-1) |
12 (2) |
10 (1) |
5 (-1) |
Testy, Condescending, Gracious |
Skills |
Admin 0 |
Advocate 2 |
Art 0 |
Astrogation 0 |
Diplomat 1 |
Drive (Mole) 1 |
Electronics (Computers) 1 |
Explosives 1 |
Flyer (Wing) 1 |
Gun Combat 0 |
Investigate 0 |
Mechanic 0 |
Persuade 1 |
Pilot 0 |
Profession 0 |
Science (Physics) 1 |
Survival 1 |
Vacc Suit 0 |
|
|
Career | Assignment | Title | Rank | Terms |
Drifter |
Scavenger |
|
0 |
1 |
Citizen |
Colonist |
|
1 |
2 |
Scholar |
Field Researcher |
|
2 |
4 |
|
Term | History |
1 | Became a Scavenger at age 18 |
1 | Suffer from a life-threatening illness. |
2 | Became a Colonist at age 22 |
2 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
2 | Promoted to rank 1 |
3 | Continued as Colonist at age 26 |
3 | Injured. Fully recovered. Owe 1,250 for medical bills. |
4 | Became a Field Researcher at age 30 |
4 | Your work is sabotaged by unknown parties. You start again from scratch. |
5 | Continued as Field Researcher at age 34 |
5 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
5 | Promoted to rank 1 |
6 | Continued as Field Researcher at age 38 |
6 | A rival researcher blackens your name or steals your research. Gain a Rival. |
7 | Continued as Field Researcher at age 42 |
7 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
7 | Promoted to rank 2 |