Term | History |
1 | Became a Flight at age 18 |
1 | Is now a Crewman |
1 | Advanced training in a specialist field |
1 | Promoted to Flight rank 1 |
1 | Is now a Able Spacehand |
2 | Continued as Flight at age 22 |
2 | Nearly killed. |
3 | Became a Thief at age 26 |
3 | Involved in a feud with a rival criminal organization. |
3 | Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
3 | Promoted to rank 1 |
4 | Voluntarily left Thief |
4 | Switched to Line/Crew at age 30 |
4 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 | Promoted to Line/Crew rank 2 |
4 | Is now a Petty Officer, 3rd class |
5 | Continued as Line/Crew at age 34 |
5 | Severely injured. |
6 | Returned to Flight at age 38 |
6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 | Became a Law Enforcement at age 42 |
7 | Is now a Rookie |
7 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
8 | Became a Worker at age 46 |
8 | Severely injured. |
9 | Aging Crisis. Owe 40,000 for medical bills. |
9 | Retired at age 50 |
9 | Amnesia. |
10 | Aging Crisis. Owe 60,000 for medical bills. |
10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
11 | Aging Crisis. Owe 60,000 for medical bills. |
11 | Accused of a crime |
12 | Aging Crisis. Owe 10,000 for medical bills. |
12 | A new romantic starts. Gain an Ally. |
13 | Aging Crisis. Owe 60,000 for medical bills. |
13 | Good fortune |
14 | Aging Crisis. Owe 40,000 for medical bills. |
14 | Moved to a new world. |
15 | Aging Crisis. Owe 60,000 for medical bills. |