Commander Myrl Martin permalink

Age Sex Str Dex End Int Edu Soc
54 2 (-2) 1 (-2) 4 (-1) 10 (1) 7 (0) 10 (1)
Truthful
 
Skills
Animals (Veterinary) 2
Astrogation 0
Athletics (Dexterity) 1
Athletics (Endurance) 2
Carouse 0
Electronics 0
Engineer (J-drive) 1
Engineer (Life Support) 2
Gun Combat (Energy) 1
Gunner (Capital) 1
Gunner (Turret) 1
Leadership 2
Mechanic 1
Melee (Blade) 1
Pilot (Small craft) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Profession (Construction) 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Commander 4 / 0 5
Scout Courier 0 3
 
EducationGraduated
University Honors
 
TermHistory
1Entered University at age 18
1Study Carouse as a hobby.
1Graduated with honors at age 22.
2Became a Line/Crew at age 22
2Is now a Crewman
2Commissioned in Navy/Line/Crew
2Is now a Ensign
2Good fortune
2Promoted to Line/Crew officer rank 2
2Is now a Sublieutenant
3Continued as Line/Crew at age 26
3Vessel participates in a notable military engagement.
3Promoted to Line/Crew officer rank 3
3Is now a Lieutenant
4Continued as Line/Crew at age 30
4Display heroism in battle, saving the whole ship.
4Promoted to Line/Crew officer rank 4
4Is now a Commander
5Continued as Line/Crew at age 34
5Advanced training in a specialist field
6Continued as Line/Crew at age 38
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Became a Courier at age 42
7When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
7Severely injured. Owe 3,750 for medical bills.
8Aging Crisis. Owe 30,000 for medical bills.
8Continued as Courier at age 46
8Spend several years jumping from world to world in your scout ship.
9Continued as Courier at age 50
9Scarred. Owe 2,500 for medical bills.
10Aging Crisis. Owe 40,000 for medical bills.