Crewman Neil Mia permalink

Age Sex Str Dex End Int Edu Soc
48 8 (0) 1 (-2) 1 (-2) 5 (-1) 9 (1) 6 (0)
Candid, Embraces Change
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 2
Carouse 1
Deception 1
Drive 0
Gun Combat 2
Mechanic 2
Persuade 1
Profession 0
Recon 0
Seafarer 0
Steward 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Rogue Enforcer 1 2
Drifter Barbarian 0 1
Citizen Worker 1 2
Drifter Wanderer 1 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Lightly injured, no permanent damage. Fully recovered.
2Became a Enforcer at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to rank 1
3Continued as Enforcer at age 26
3A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
4Became a Barbarian at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Worker at age 34
5Your business expands, your corporation grows, or the colony thrives.
5Promoted to rank 1
6Continued as Worker at age 38
6Life ruined by a criminal gang. Gain the gang as an Enemy
7Switched to Wanderer at age 42
7Attacked by enemies and injured.
7Injured. Fully recovered. Owe 5,000 for medical bills.
7Gain Enemy if you don't already have one.
7Promoted to rank 1
8Aging Crisis. Owe 10,000 for medical bills.