Term | History |
1 | Became a Courier at age 18 |
1 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
2 | Switched to Surveyor at age 22 |
2 | Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
3 | Continued as Surveyor at age 26 |
3 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
3 | Psychologically damaged by your time in the scouts. |
3 | Promoted to rank 1 |
3 | Is now a Scout |
4 | Continued as Surveyor at age 30 |
4 | Gained a contact. |
5 | Continued as Surveyor at age 34 |
5 | You survey an alien world. |
5 | Promoted to rank 2 |
6 | Aging Crisis. Owe 50,000 for medical bills. |
6 | Continued as Surveyor at age 38 |
6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
6 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
6 | Promoted to rank 3 |
6 | Is now a Senior Scout |
7 | Continued as Surveyor at age 42 |
7 | You discover a world, item or information of worth to the Imperium. |
7 | Promoted to rank 4 |
8 | Aging Crisis. Owe 50,000 for medical bills. |
8 | Continued as Surveyor at age 46 |
8 | You spend a great deal of time on the fringes of Charted Space. |
8 | Gain a contact in an alien race. |
8 | Forced to muster out. |
9 | Aging Crisis. Owe 20,000 for medical bills. |
9 | Retired at age 50 |
9 | Good fortune |
10 | Aging Crisis. Owe 30,000 for medical bills. |
10 | Good fortune |
11 | Aging Crisis. Owe 60,000 for medical bills. |
11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
12 | Aging Crisis. Owe 40,000 for medical bills. |
12 | Accused of a crime |
13 | Aging Crisis. Owe 40,000 for medical bills. |
13 | Moved to a new world. |
14 | Aging Crisis. Owe 50,000 for medical bills. |