Marine Orville Abner permalink

Age Sex Str Dex End Int Edu Soc
52 5 (-1) 1 (-2) 4 (-1) 6 (0) 12 (2) 6 (0)
Self-Disciplined, Self-Reliant, Modern
 
Skills
Athletics (Endurance) 1
Drive 0
Electronics (Computers) 1
Flyer (Ornithopter) 1
Gun Combat (Slug) 1
Investigate 0
Language (Zdetl (Zhodani)) 1
Recon 2
Science (Planetology) 1
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 2
Marine Marine Support Marine 0 1
Agent Law Enforcement Rookie 0 3
Drifter Wanderer 0 1
Retired 0 1
 
TermHistory
1Became a Corporate Agent at age 18
1Given specialist training in vehicles.
2Continued as Corporate Agent at age 22
2Gained a contact.
3Voluntarily left Corporate Agent
3Became a Marine Support at age 26
3Is now a Marine
3Scarred. Fully recovered.
4Switched to Law Enforcement at age 30
4Is now a Rookie
4Rewarded for a successful mission.
5Continued as Law Enforcement at age 34
5Established a network of contacts. Gain 1 contacts.
6Continued as Law Enforcement at age 38
6Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
7Became a Wanderer at age 42
7Lost eye or limb. Owe 2,500 for medical bills.
8Aging Crisis. Owe 30,000 for medical bills.
8Retired at age 46
8Spend time with an alien race. Gain a contact.
9Aging Crisis. Owe 30,000 for medical bills.