Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
45 |
|
4 (-1) |
10 (1) |
4 (-1) |
4 (-1) |
7 (0) |
5 (-1) |
Warm Hearted, Gloomy |
Skills |
Admin 0 |
Art 0 |
Athletics (Dexterity) 1 |
Carouse 0 |
Deception 0 |
Drive 0 |
Gun Combat 0 |
Language 0 |
Melee (Blade) 1 |
Persuade 0 |
Profession (Polymers) 1 |
Science (Economics) 1 |
Steward 0 |
Survival 1 |
Vacc Suit 0 |
|
|
Career | Assignment | Title | Rank | Terms |
Entertainer |
Journalist |
|
0 |
1 |
Drifter |
Scavenger |
|
0 |
2 |
Drifter |
Barbarian |
|
0 |
1 |
Rogue |
Enforcer |
|
0 |
2 |
|
Term | History |
1 | Became a Journalist at age 18 |
1 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
2 | Became a Scavenger at age 22 |
2 | Spend time with an alien race. Gain a contact. |
3 | Continued as Scavenger at age 26 |
3 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 | Switched to Barbarian at age 30 |
4 | Suffer from a life-threatening illness. |
5 | Became a Enforcer at age 34 |
5 | Moved to a new world. |
6 | Continued as Enforcer at age 38 |
6 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |