Term | History |
1 | Became a Engineer/Gunner at age 18 |
1 | Is now a Crewman |
1 | Gained a contact. |
1 | Commissioned in Navy/Engineer/Gunner |
1 | Is now a Ensign |
1 | Promoted to Engineer/Gunner officer rank 2 |
1 | Is now a Sublieutenant |
2 | Continued as Engineer/Gunner at age 22 |
2 | Commanding officer takes an interest in your career. |
2 | Promoted to Engineer/Gunner officer rank 3 |
2 | Is now a Lieutenant |
3 | Continued as Engineer/Gunner at age 26 |
3 | You join a gambling circle on board. |
3 | Promoted to Engineer/Gunner officer rank 4 |
3 | Is now a Commander |
4 | Continued as Engineer/Gunner at age 30 |
4 | Advanced training in a specialist field |
4 | Promoted to Engineer/Gunner officer rank 5 |
4 | Is now a Captain |
5 | Continued as Engineer/Gunner at age 34 |
5 | Advanced training in a specialist field |
5 | Promoted to Engineer/Gunner officer rank 6 |
5 | Is now a Admiral |
6 | Continued as Engineer/Gunner at age 38 |
6 | Betrayal. Convert an Ally into a Rival or Enemy. |
6 | Promoted to Engineer/Gunner officer rank 7 |
6 | Forced to muster out. |
7 | Became a Law Enforcement at age 42 |
7 | Is now a Rookie |
7 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
8 | Became a Corporate at age 46 |
8 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
9 | Became a Explorer at age 50 |
9 | Spend several years jumping from world to world in your scout ship. |
9 | Promoted to rank 1 |
9 | Is now a Scout |
10 | Aging Crisis. Owe 20,000 for medical bills. |