Term | History |
1 | Became a Corporate Agent at age 18 |
1 | Rewarded for a successful mission. |
1 | Promoted to rank 1 |
1 | Is now a Agent |
2 | Continued as Corporate Agent at age 22 |
2 | Nearly killed. Owe 12,500 for medical bills. |
2 | Promoted to rank 2 |
2 | Is now a Field Agent |
3 | Continued as Corporate Agent at age 26 |
3 | Befriended by a senior agent. |
4 | Continued as Corporate Agent at age 30 |
4 | You go above and beyond the call of duty. |
4 | Promoted to rank 3 |
5 | Continued as Corporate Agent at age 34 |
5 | Accepted a deal with criminal or other figure under investigation. |
6 | Became a Performer at age 38 |
6 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
6 | Promoted to rank 1 |
7 | Continued as Performer at age 42 |
7 | You are forced out because of censorship or controversy. What truth did you get too close to? |
8 | Became a Broker at age 46 |
8 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 | Returned to Corporate Agent at age 50 |
9 | Established a network of contacts. Gain 2 contacts. |
9 | Forced to muster out. |
10 | Became a Engineer/Gunner at age 54 |
10 | Is now a Crewman |
10 | Vessel participates in a diplomatic mission. |
10 | Attempt at commissioned failed. |
11 | Voluntarily left Engineer/Gunner |
11 | Became a Explorer at age 58 |
11 | Lightly injured, no permanent damage. Fully recovered. |
12 | Aging Crisis. Owe 40,000 for medical bills. |
12 | Retired at age 62 |
12 | A new romantic starts. Gain an Ally. |
13 | Aging Crisis. Owe 40,000 for medical bills. |