Term | History |
1 | Became a Surveyor at age 18 |
1 | Spend several years jumping from world to world in your scout ship. |
2 | Continued as Surveyor at age 22 |
2 | Lost eye or limb. Owe 1,250 for medical bills. |
3 | Became a Barbarian at age 26 |
3 | Suffer from a life-threatening illness. |
4 | Became a Broker at age 30 |
4 | Moved to a new world. |
5 | Continued as Broker at age 34 |
5 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
6 | Switched to Merchant Marine at age 38 |
6 | Is now a Crewman |
6 | Imperial trade restrictions force you out of business. |
7 | Returned to Barbarian at age 42 |
7 | Contact with Government. |
8 | Continued as Barbarian at age 46 |
8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
9 | Switched to Free Trader at age 50 |
9 | Make an unexpected connection outside your normal circles. Gain a Contact. |
10 | Continued as Free Trader at age 54 |
10 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
11 | Became a Engineer/Gunner at age 58 |
11 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
11 | Promoted to Engineer/Gunner rank 1 |
11 | Is now a Able Spacehand |
12 | Voluntarily left Engineer/Gunner |
12 | Returned to Barbarian at age 62 |
12 | You do not know what happened to you. There is a gap in your memory. |
13 | Aging Crisis. Owe 60,000 for medical bills. |
13 | Retired at age 66 |
13 | Betrayal. Convert an Ally into a Rival or Enemy. |
14 | Aging Crisis. Owe 10,000 for medical bills. |
14 | Gained a contact. |
15 | Aging Crisis. Owe 60,000 for medical bills. |
15 | A new romantic starts. Gain an Ally. |
16 | Aging Crisis. Owe 40,000 for medical bills. |