Term | History |
1 | Entered University at age 18 |
1 | Study Gun Combat (Archaic) as a hobby. |
1 | Graduated at age 22. |
2 | Became a Free Trader at age 22 |
2 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 | Promoted to rank 1 |
3 | Continued as Free Trader at age 26 |
3 | A good deal ensures you are living the high life for a few years. |
4 | Continued as Free Trader at age 30 |
4 | Embroiled in legal trouble. |
4 | Promoted to rank 2 |
5 | Continued as Free Trader at age 34 |
5 | Embroiled in legal trouble. |
5 | Forced to muster out. |
6 | Became a Colonist at age 38 |
6 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
7 | Became a Scavenger at age 42 |
7 | Find valuable salvage. |
8 | Continued as Scavenger at age 46 |
8 | Attacked by enemies that you easily defeat. |
8 | Gain Enemy if you don't already have one. |
8 | Promoted to rank 1 |
9 | Aging Crisis. Owe 60,000 for medical bills. |
9 | Continued as Scavenger at age 50 |
9 | Lightly injured, no permanent damage. Fully recovered. |
10 | Aging Crisis. Owe 30,000 for medical bills. |
10 | Retired at age 54 |
10 | Birth or Death involving a family member or close friend. |
11 | Aging Crisis. Owe 20,000 for medical bills. |
11 | Good fortune |
12 | Aging Crisis. Owe 40,000 for medical bills. |
12 | Gained a contact. |
13 | Aging Crisis. Owe 30,000 for medical bills. |
13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 | Aging Crisis. Owe 40,000 for medical bills. |
14 | A new romantic starts. Gain an Ally. |
15 | Aging Crisis. Owe 30,000 for medical bills. |