Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
36 |
|
6 (0) |
2 (-2) |
4 (-1) |
8 (0) |
5 (-1) |
3 (-1) |
Reflective, Dependable, Loquacious |
Skills |
Astrogation 0 |
Athletics (Strength) 1 |
Electronics (Sensors) 1 |
Gun Combat 0 |
Jack-of-all-Trades 1 |
Mechanic 0 |
Medic 0 |
Pilot (Small craft) 1 |
Pilot (Spacecraft) 1 |
Science 0 |
Survival 0 |
Vacc Suit 1 |
|
|
Career | Assignment | Title | Rank | Terms |
Scout |
Courier |
Scout |
1 |
4 |
|
Term | History |
1 | Became a Courier at age 18 |
1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
1 | Gain 5 Contacts. Gain 1 Enemies. |
2 | Continued as Courier at age 22 |
2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
2 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
3 | Continued as Courier at age 26 |
3 | Your ship is ambushed by enemy vessels. You successfully ran to the jump point. |
4 | Continued as Courier at age 30 |
4 | Spend several years jumping from world to world in your scout ship. |
4 | Promoted to rank 1 |
4 | Is now a Scout |