Term | History |
1 | Became a Cavalry at age 18 |
1 | Is now a Private |
1 | Advanced training in a specialist field |
1 | Commissioned in Army/Cavalry |
1 | Is now a Lieutenant |
2 | Continued as Cavalry at age 22 |
2 | Severely injured. |
3 | Became a Merchant Marine at age 26 |
3 | Is now a Crewman |
3 | Injured. Fully recovered. Owe 2,500 for medical bills. |
4 | Became a Flight at age 30 |
4 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 | Promoted to Flight rank 1 |
4 | Is now a Able Spacehand |
5 | Continued as Flight at age 34 |
5 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
6 | Became a Wanderer at age 38 |
6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
7 | Became a Diplomat at age 42 |
7 | Is now a Intern |
7 | Inherit a gift from a rich relative. |
7 | Promoted to rank 1 |
7 | Is now a 3rd Secretary |
8 | Continued as Diplomat at age 46 |
8 | Join a conspiracy of nobles that were caught. |
8 | A disaster or war strikes. |
8 | Lost eye or limb. Owe 1,250 for medical bills. |
8 | Promoted to rank 2 |
8 | Is now a 2nd Secretary |
9 | Continued as Diplomat at age 50 |
9 | Join a conspiracy of nobles that were caught. |
9 | Injured. |
9 | Promoted to rank 3 |
9 | Is now a 1st Secretary |
10 | Continued as Diplomat at age 54 |
10 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
11 | Aging Crisis. Owe 20,000 for medical bills. |
11 | Continued as Diplomat at age 58 |
11 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
11 | Promoted to rank 4 |
11 | Is now a Counsellor |
12 | Aging Crisis. Owe 20,000 for medical bills. |