Term | History |
1 | Became a Scientist at age 18 |
1 | Make a breakthrough in your field. |
1 | Promoted to rank 1 |
2 | Continued as Scientist at age 22 |
2 | Your work is sabotaged by unknown parties. You start again from scratch. |
2 | Promoted to rank 2 |
3 | Continued as Scientist at age 26 |
3 | Agreed to perform research that goes against your conscience. Gain 1 Enemies. |
3 | Promoted to rank 3 |
4 | Continued as Scientist at age 30 |
4 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
4 | Lightly injured, no permanent damage. Fully recovered. |
5 | Became a Worker at age 34 |
5 | Good fortune |
6 | Continued as Worker at age 38 |
6 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
7 | Became a Artist at age 42 |
7 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 | Became a Line/Crew at age 46 |
8 | Is now a Crewman |
8 | Commanding officer takes an interest in your career. |
8 | Commissioned in Navy/Line/Crew |
8 | Is now a Ensign |
8 | Promoted to Line/Crew officer rank 2 |
8 | Is now a Sublieutenant |
9 | Voluntarily left Line/Crew |
9 | Became a Barbarian at age 50 |
9 | Attempted a risky adventure and was wildly successful. |
10 | Aging Crisis. Owe 10,000 for medical bills. |
10 | Continued as Barbarian at age 54 |
10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
11 | Aging Crisis. Owe 60,000 for medical bills. |