Scout Sammie Mcandrew permalink

Age Sex Str Dex End Int Edu Soc
80 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1)
Credible, Pompous, Coquettish
 
Skills
Admin 0
Astrogation 1
Drive 0
Engineer (M-drive) 1
Flyer (Rotor) 2
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gun Combat 1
Gunner (Turret) 1
Language (Anglic (3rd Imperium)) 1
Mechanic 1
Medic 0
Persuade 3
Pilot (Capital Ships) 1
Pilot (Small craft) 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 2
Scout Surveyor Scout 1 3
Merchant Broker 0 1
Agent Corporate Agent 0 1
Merchant Free Trader 2 3
Retired 0 5
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Injured. Fully recovered. Owe 1,250 for medical bills.
2Continued as Engineer/Gunner at age 22
2Severely injured.
3Became a Surveyor at age 26
3Spend several years jumping from world to world in your scout ship.
4Continued as Surveyor at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Continued as Surveyor at age 34
5When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
5Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
5Gain 3 Contacts. Gain 3 Enemies.
5Promoted to rank 1
5Is now a Scout
6Voluntarily left Surveyor
6Became a Broker at age 38
6Your ship or starport is destroyed by criminals. Gain them as an Enemy.
7Became a Corporate Agent at age 42
7Refused a deal with criminal or other figure under investigation. Gain an Enemy
8Switched to Free Trader at age 46
8Promoted to rank 1
9Continued as Free Trader at age 50
9Embroiled in legal trouble.
9Promoted to rank 2
10Continued as Free Trader at age 54
10A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
10Gain rebels as Enemy
11Aging Crisis. Owe 50,000 for medical bills.
11Retired at age 58
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 60,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 40,000 for medical bills.
15A romantic relationship ends badly. Gain a Rival or Enemy.
16Aging Crisis. Owe 30,000 for medical bills.