Term | History |
1 | Entered Naval Academy at age 18 |
1 | A prank goes horribly wrong. |
1 | Gain an Enemy. |
1 | Dropped out of military academy. |
2 | Became a Scientist at age 18 |
2 | Gained a contact. |
3 | Continued as Scientist at age 22 |
3 | Advanced training in a specialist field. |
4 | Continued as Scientist at age 26 |
4 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 | Promoted to rank 1 |
5 | Continued as Scientist at age 30 |
5 | Victim of a crime |
5 | Forced to muster out. |
6 | Became a Cavalry at age 34 |
6 | Is now a Private |
6 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
6 | Gain rebels as Enemy |
7 | Became a Artist at age 38 |
7 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
7 | You are forced out because of censorship or controversy. What truth did you get too close to? |
8 | Continued as Artist at age 42 |
8 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
9 | Became a Engineer/Gunner at age 46 |
9 | Is now a Crewman |
9 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
10 | Switched to Performer at age 50 |
10 | You are forced out because of censorship or controversy. What truth did you get too close to? |
11 | Aging Crisis. Owe 20,000 for medical bills. |
11 | Retired at age 54 |
11 | A new romantic starts. Gain an Ally. |
12 | Aging Crisis. Owe 30,000 for medical bills. |
12 | Gained a contact. |
13 | Aging Crisis. Owe 30,000 for medical bills. |
13 | Good fortune |
14 | Aging Crisis. Owe 50,000 for medical bills. |
14 | Moved to a new world. |
15 | Aging Crisis. Owe 20,000 for medical bills. |
15 | Gained a contact. |
16 | Aging Crisis. Owe 60,000 for medical bills. |
16 | Good fortune |
17 | Aging Crisis. Owe 20,000 for medical bills. |