Term | History |
1 | Became a Explorer at age 18 |
1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
1 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 | Continued as Explorer at age 22 |
2 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 | Became a Star Marine at age 26 |
3 | Is now a Marine |
3 | Injured. Fully recovered. Owe 1,250 for medical bills. |
4 | Became a Scavenger at age 30 |
4 | Suffer from a life-threatening illness. |
5 | Switched to Barbarian at age 34 |
5 | You do not know what happened to you. There is a gap in your memory. |
6 | Became a Dilettante at age 38 |
6 | Is now a Wastrel |
6 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 | Continued as Dilettante at age 42 |
7 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 | Continued as Dilettante at age 46 |
8 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
9 | Continued as Dilettante at age 50 |
9 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
10 | Aging Crisis. Owe 50,000 for medical bills. |
10 | Continued as Dilettante at age 54 |
10 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
10 | Forced to muster out. |
11 | Aging Crisis. Owe 10,000 for medical bills. |
11 | Retired at age 58 |
11 | Gained a contact. |
12 | Aging Crisis. Owe 10,000 for medical bills. |
12 | Gained a contact. |
13 | Aging Crisis. Owe 10,000 for medical bills. |