Lieutenant Sarah Kelley permalink

Age Sex Str Dex End Int Edu Soc
79 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0) 4 (-1)
Ruthless, Vacant, Jittery
 
Skills
Animals 0
Deception 0
Drive 0
Electronics 0
Engineer (Life Support) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Ortillery) 1
Investigate 0
Language 0
Mechanic 1
Melee (Bludgeon) 1
Melee (Natural) 1
Melee (Unarmed) 1
Pilot (Spacecraft) 1
Recon 2
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Citizen Corporate 0 1
Scout Explorer 0 1
Rogue Pirate Lieutenant 4 5
Drifter Barbarian 0 1
Retired 0 6
 
TermHistory
1Became a Intelligence at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Corporate at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Explorer at age 26
3Injured. Fully recovered. Owe 1,250 for medical bills.
4Became a Pirate at age 30
4Is now a Lackey
4You spend months in the dangerous criminal underworld.
5Continued as Pirate at age 34
5A romantic relationship ends badly. Gain a Rival or Enemy.
5Promoted to rank 1
5Is now a Henchman
6Continued as Pirate at age 38
6Involved in a feud with a rival criminal organization.
6Promoted to rank 2
6Is now a Corporal
7Continued as Pirate at age 42
7Backstab a fellow rogue for personal gain.
7Promoted to rank 3
7Is now a Sergeant
8Continued as Pirate at age 46
8Involved in the planning of an impressive heist.
8Promoted to rank 4
8Is now a Lieutenant
9Voluntarily left Pirate
9Became a Barbarian at age 50
9Severely injured. Fully recovered. Owe 7,500 for medical bills.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 40,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 20,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 60,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 20,000 for medical bills.